26 February 2024

Dungeon Refrigerator 158.2

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Re:Start


Arriving on the 3rd floor, I find myself amidst a horde of diseased rats with grotesque appearances.

"[Guppa... guppa...]"

I clench my fist tightly to confirm the sensation. After all, I've just experienced a significant decrease in my ability values. Having been accustomed to ability values around 500 or 400, I now feel considerably slower in my movements. So, I must acclimatize my senses to my current ability values; otherwise, it might lead to unexpected accidents.

"Gichuuuuu!!"

"[Paaan! Paan!]"

Therefore, I opt to confront the charging diseased rats with salt rock punches.

Diseased rats are swift monsters. However, I can handle them effortlessly with my current ability values. Yet, it's more challenging to avoid their splattering of blood after a one-punch explosion.

"Oh, things are getting quite crowded here... But if I don't thin them out properly, my refrigerator dungeon will get overflowed. Alright, roar thunder! Thunderclouds, roar! Powerful decomposition with acid! Acid Rain!!"

"""Gichuvvvv~...!!"""

With the diseased rats now collected in acid and neutralized my level increases.

Currently Previous

Level 12 11

Race: Human

Occupation: Teacher

Ability Values:

Strength: 266 245

Endurance: 258 226

Intelligence: 251 238

Spiritual Power: 265 244

Agility: 253 237

Luck: 390 386

Melancholy: 554 556

Blessing:

Protection:

[Salt's Blessing] Miracle Spirit, [Pixie Queen's Blessing] Lucky Spirit

Skills:

[Strong Acid 2], [Agility], [Disease Resistance 7], [Usurpation], [Slime 7], [Space 6], [Strong Luck 1.4], [Footwork], [Meditation], [Salt 5], [Art], [Maggot], [Female], [Fighting 6], [Paralysis 4], [Jumping 9], [Sturdy 8], [Charm]


A rise of around 20 is quite good. Although luck has dropped a bit, I'm actually pleased that the value of melancholy has decreased. What even is this parameter for melancholy?

But still, confirming that my level is now easier to raise again after it drops is reassuring. In systems like job changes or reincarnation in games, the level often drops to 1, and growth becomes slower. Just knowing that's not the case here is a relief.

If that were the case, Ruha and the others would easily surpass me in level.

.....

"Zubibibiiii~!!"

"Oh, you're motivated, you bastard! No, I shouldn't say that. 'Praising the dead, they peacefully pass away, that's fine... Usurpation!!'"

"[Bofun!... Kolon]"

"Hehehe, good job, good job. Slugs are scarce and take effort to find. I need to skillfully dispatch them one by one like this..."

Consciously hunting them down like this, I've come to understand that the skill Usurpation allows me to "[steal the abilities of monsters with a certain probability]."

As for the probability, I still don't quite understand it.

There are fluctuations, I get skill orbs in succession, and other times, they won't drop at all for a while.

Still, monsters on shallower floors seem to drop skill orbs more easily, while deeper ones make it more difficult.

[Acid], [Agility], [Disease Resistance]... and with [Slime] and [Space], the dung monkeys are in their element. Regardless of the monsters' quality, our refrigerator dungeon boasts good skills. Especially [Slime] and [Space] are excellent skills, so I'd like to level them up more now.

But, to gather them, I have to endlessly battle with disgustingly huge slugs and outrageously rude monkeys hurling their excrement at me. Ugh, the Pixies would hate this, wouldn't they?

But enduring all this is necessary to become stronger.

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