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Chapter 85.1. Flying Enemies Are Troublesome
Anemoi is the magic armor used by the leader of the Wind Mercenaries, who gets hired by Nidhogg who appears in The Night of Magic. It's said to have some divine weapon embedded in it, and it flies at high speed through the sky, tormenting Shin.
This character first appeared in volume 3. At that time, he took away the goods Shin was carrying when he took the guild's request. Shin couldn't defeat him.
You see, there is a pattern that when a hero becomes too powerful, the readers get tired of him. That's why he's created as a strong character that even Shin couldn't defeat. And since he was a mercenary, he could be used anywhere, which was a favorite character of the original author. There is no doubt about it because the original author said so in an interview. I happened to be listening to the interview and laughed.
What was that? I don't remember what kind of luggage he was taking. In the game, he was the character who was always trying to take my stuff.
I had a hard time against him as a player. He was flying, so some of my magic was disabled. He was also a strong boss with a high evasion rate, high defense, and firepower. I think his name is Ze something. So the other one should be his partner Flora. I forgot about the leader and remembered Flora because it's a name that seems to give me a water robe.
[Examine]
In the limo about to land on the road, I stretch my arms and legs and peek through the window to analyze.
[Zephyros: level 52; Nullifies Wind, Weaknesses: Pierce, Earth]
[Flora: level 40; Wind Resistance, Weaknesses: Pierce, Earth]
I'll click my tongue at the results of the two flying in the sky. The problem is how much Mii-chan's bird humming will be bought for.
"We're landing a little rough!"
They must have been in a hurry. The driver shouts, and the ground is right in front of us. The weakness of the float is that it can only go up to 60 kilometers per hour. But even 60 km/h is pretty fast, so my parents, though nervous, hold me up to protect me.
I am happy that they are willing to take a risk to protect me, but at the same time, I feel a sense of danger. I don't want my parents to get hurt because of me.
With a frown on her slender brow, the beautiful young girl hugged her parents back, and the car landed. The car shook wildly, our bodies bouncing and seatbelts creaking. My mom wasn't only holding me but Geri and Freki in her arms, struggling with all her might not to drop them.
There was a screeching sound as the tires scuffed and the limousine landed safely. Immediately I looked out the window. Outside, everyone from "Kongo" and "Martini" had opened the back of the flying van, jumped onto the float boards, and were about to intercept the approaching Zephyros.
No. It's no good. The ordinary float board was too slow and would only make a good target for the Anemoi. If I don't at least let it grant Fly magic, it will be too slow.
Anemoi is approaching Kongo-oneesan and the others who are trying to form a formation, flapping their wings of ominous dark color like blood. The deep green, heavily armored magic armor Anemoi is as fast as the wind even with its stocky appearance. The full body armor makes it hard to tell who is inside.
There is a narrow slit in the eye area of the full-face helmet, through which only a mechanical red light can be seen. That slit is only for appearance, and the micro magic cameras mounted in various parts of the armor are supposed to show the passenger what is going on outside.
How do I know this? Because there was a cool event scene in the game where the passenger was watching what was going on outside on a hologram monitor.
The other is the magic armor Anemoi Replica, a leotard-like garment with armor. The performance isn't that good, but the original author seems to have liked it because it shows off her nice body. The proof that he liked it is that it is also quite strong.
She's a beautiful woman with a bimbo and swaying breasts. Could she be the wife of a Martian? What? How old is she? Still in her twenties? She doesn't seem to mind wearing a leotard, and that's not the point.
Finally coming in close contact, Zephyrus thrusts his long rifle-type magic staff at the Kongo-oneesan and the other, and then he mouths off in his best manner.
"Are you going to interrupt me? Hey, you'll just die, you guys."
He spreads his red wings in the air, his green armor bounces off the sun's rays, and Zephyrus, wearing Anemoi, calls out to them like a fool. It's a cool piece of equipment, albeit a frustrating one.
With my enhanced vision and hearing, I can understand the Zephyros and their interactions. The confronting Kongo-oneesan and the others are perilously close to the float boards, and they seem to be familiar with their hands, each holding a weapon at the ready, ready to start fighting at any moment.
"Ha! I'm not such an idiotic escort that I'm going to let through an opponent who is trying to kill me. And say 'Yes, please!'."
Kongo-oneesan, who is holding an axe, has a stern look as if she is about to kill her opponent. The spirit users and summoners have already started to summon the spirits. As expected, the types are wind-based demons and spirits. If I had to choose monsters that could fly, I would do so.
Or rather, they're too incompatible with the Kongo-oneesan. Except for Spearman-san and Hunter-san, they're wind users, spirit users, and summoners, aren't they?
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